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- #Great naval battles 2 game manual#
- #Great naval battles 2 game free#
- #Great naval battles 2 game windows#
While Burning Steel supplies acceptable graphics, it falls short in the audio department. It wouldn't surprise me if the same artists are responsible for both. The gun turrent stations look sharp, again, very similar to SSI's other notable navalsim, Silent Hunter. When night falls, the sky gets darker-even the map screen darkens. The graphics for this strategy/tactical sim are more than adequate. Let's just say that the creators of this sim were striving for as much realism as they could squeeze into it. There are so many features and options in this navalsim that to list more than a fraction would be tedious. The player is given complete tactical control of each ship, down to firing the big 14" guns, or he may choose to set tactics from the flag bridge. The variety of commands and sailing orders are impressive.
#Great naval battles 2 game free#
You can sail as part of a task force or a convoy, or break free and act independently (once separate, a ship cannot rejoin the task force but can be directed to form up and support it).
#Great naval battles 2 game manual#
Careful study of the online manual and plenty of practice is required to become adept at driving your battleship. There are a few supplemental screens for fire and damage control, weapons, air ops, etc. A view panel offers a decent view of the sea and sky and surrounding ships, looking faintly like Silent Hunter graphics but nowhere nearly as detailed or sharp. The map panel shows a top down view of ships in sight or their suspected position.
#Great naval battles 2 game windows#
The display is segmented into several unequal windows and screens with two menu bars and a slew of buttons and dials. Line of naval simulators "to include World War II naval actions in many ofĪvailable on the Allied side." More than fourteen major engagements are featured, including the Battleīurning Steel's interface is largely mouse-directed. Naval Battles IV Burning Steel expands the scope of SSI’s These scenes in the fourth of its Great Naval Battles series, Burning Steel, 1939-1942. Never again would so much might and firepower clash explosively on the high seas. By 1939, the stage was amply set for the greatest naval battles of all time. But in little more than the span of ten years Japan would repudiate the agreement and the Nazis would lead Germany on a crash building program. World War I left Germany defeated and mute. Britain would get an economic breather and retain her naval superiority. Japan was forced to accept a U.S.:5, Britain:5, Japan:3 ratio of naval vessels.
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Under the directive of the Washington Conference the U.S. Since the launching of the British battleship Dreadnaught some fifteen years earlier, Britain, France, Germany, Japan, Italy, and America had been engaged in a breakneck rush to build bigger and faster battleships and cruisers with bigger and more devastating guns. One of the ironies in the years preceding World War II saw the leading powers reach an agreement in 1921 to observe a "naval holiday" no capital ships would be built. SUBSIM Review - GREAT NAVAL BATTLES IV GREAT NAVAL BATTLES IV